golang常用库:gorilla/mux-http路由库使用
golang常用库:配置文件解析库-viper使用
golang常用库:操作数据库的orm框架-gorm基本使用
golang常用库:字段参数验证库-validator使用
一、背景
在平常开发中,特别是在web应用开发中,为了验证输入字段的合法性,都会做一些验证操作。比如对用户提交的表单字段进行验证,或者对请求的API接口字段进行验证,验证字段的合法性,保证输入字段值的安全,防止用户的恶意请求。
一般的做法是用正则表达式,一个字段一个字段的进行验证。一个一个字段验证的话,写起来比较繁琐。那有没更好的方法,进行字段的合法性验证?有, 这就是下面要介绍的 validator 这个验证组件。
代码地址:
https://github.com/go-playground/validator
文档地址:
https://github.com/go-playground/validator/blob/master/README.md
二、功能介绍
这个验证包 github.com/go-playground/validator 验证功能非常多。
标记之间特殊符号说明
- 逗号(
,
):把多个验证标记隔开。注意
:隔开逗号之间不能有空格,validate:"lt=0,gt=100"
,逗号那里不能有空格,否则panic - 横线(
-
):跳过该字段不验证 - 竖线(
|
):使用多个验证标记,但是只需满足其中一个即可 - required:表示该字段值必输设置,且不能为默认值
- omitempty:如果字段未设置,则忽略它
范围比较验证
doc: https://github.com/go-playground/validator/blob/master/README.md#comparisons
范围验证: 切片、数组和map、字符串,验证其长度;数值,验证大小范围
- lte:小于等于参数值,
validate:"lte=3"
(小于等于3) - gte:大于等于参数值,
validate:"lte=0,gte=120"
(大于等于0小于等于120) - lt:小于参数值,
validate:"lt=3"
(小于3) - gt:大于参数值,
validate:"lt=0,gt=120"
(大于0小于120) - len:等于参数值,
validate:"len=2"
- max:大于等于参数值,
validate:"max=2"
(大于等于2) - min:小于等于参数值,
validate:"min=2,max=10"
(大于等于2小于等于10) - ne:不等于,
validate:"ne=2"
(不等于2) - oneof:只能是列举出的值其中一个,这些值必须是数值或字符串,以空格分隔,如果字符串中有空格,将字符串用单引号包围,
validate:"oneof=red green"
例子:
type User struct { Name string `json:"name" validate:"min=0,max=35"` Age unit8 `json:"age" validate:"lte=0,gte=90"` }
更多功能请参看文档 validator comparisons doc
字符串验证
doc: https://github.com/go-playground/validator/blob/master/README.md#strings
- contains:包含参数子串,
validate:"contains=tom"
(字段的字符串值包含tom) - excludes:包含参数子串,
validate:"excludes=tom"
(字段的字符串值不包含tom) - startswith:以参数子串为前缀,
validate:"startswith=golang"
- endswith:以参数子串为后缀,
validate:"startswith=world"
例子:
type User struct { Name string `validate:"contains=tom"` Age int `validate:"min=1"` }
更多功能请参看文档 validator strings doc
字段验证
doc: https://github.com/go-playground/validator/blob/master/README.md#fields
eqcsfield:跨不同结构体字段验证,比如说 Struct1 Filed1,与结构体Struct2 Field2相等,
type Struct1 struct { Field1 string `validate:eqcsfield=Struct2.Field2` Struct2 struct { Field2 string } }
- necsfield:跨不同结构体字段不相等
- eqfield:同一结构体字段验证相等,最常见的就是输入2次密码验证
type User struct { Name string `validate:"lte=4"` Age int `validate:"min=20"` Password string `validate:"min=10"` Password2 string `validate:"eqfield=Password"` }
nefield:同一结构体字段验证不相等
type User struct { Name string `validate:"lte=4"` Age int `validate:"min=20"` Password string `validate:"min=10,nefield=Name"` }
- gtefield:大于等于同一结构体字段,
validate:"gtefiled=Field2"
- ltefield:小于等于同一结构体字段
更多功能请参看文档:validator Fields DOC
网络验证
doc: https://github.com/go-playground/validator/blob/master/README.md#network
- ip:字段值是否包含有效的IP地址,
validate:"ip"
- ipv4:字段值是否包含有效的ipv4地址,
validate:"ipv4"
- ipv6:字段值是否包含有效的ipv6地址,
validate:"ipv6"
- uri:字段值是否包含有效的uri,
validate:"uri"
- url:字段值是否包含有效的uri,
validate:"url"
更多功能请参看文档:validator network DOC
Format
doc: https://github.com/go-playground/validator/blob/master/README.md#format
base64:字段值是否包含有效的base64值
更多功能请参看文档 validator strings doc
其他
请参看文档: https://github.com/go-playground/validator/blob/master/README.md#other
三、安装
go get:
go get github.com/go-playground/validator/v10
在文件中引用validator包:
import "github.com/go-playground/validator/v10"
四、validator使用
文档:https://github.com/go-playground/validator/blob/master/README.md#examples
例子1:验证单个字段变量值
validation1.go
package main import ( "fmt" "github.com/go-playground/validator/v10" ) func main() { validate := validator.New() var boolTest bool err := validate.Var(boolTest, "required") if err != nil { fmt.Println(err) } var stringTest string = "" err = validate.Var(stringTest, "required") if err != nil { fmt.Println(err) } var emailTest string = "test@126.com" err = validate.Var(emailTest, "email") if err != nil { fmt.Println(err) } else { fmt.Println("success") // 输出: success。 说明验证成功 } emailTest2 := "test.126.com" errs := validate.Var(emailTest2, "required,email") if errs != nil { fmt.Println(errs) // 输出: Key: "" Error:Field validation for "" failed on the "email" tag。验证失败 } fmt.Println("\r\nEnd!!") }
运行输出:
go run simple1.go
Key: '' Error:Field validation for '' failed on the 'required' tag
Key: '' Error:Field validation for '' failed on the 'required' tag
success
Key: '' Error:Field validation for '' failed on the 'email' tagEnd!!
例子2:验证结构体struct
from:struct validate
validation_struct.go,这个程序还列出了效验出错字段的一些信息,
package main import ( "fmt" "github.com/go-playground/validator/v10" ) type User struct { FirstName string `validate:"required"` LastName string `validate:"required"` Age uint8 `validate:"gte=0,lte=130"` Email string `validate:"required,email"` Addresses []*Address `validate:"required,dive,required"` } type Address struct { Street string `validate:"required"` City string `validate:"required"` Planet string `validate:"required"` Phone string `validate:"required"` } func main() { address := &Address{ Street: "Eavesdown Docks", Planet: "Persphone", Phone: "none", } user := &User{ FirstName: "Badger", LastName: "Smith", Age: 135, Email: "Badger.Smith@gmail.com", Addresses: []*Address{address}, } validate := validator.New() err := validate.Struct(user) if err != nil { fmt.Println("=== error msg ====") fmt.Println(err) if _, ok := err.(*validator.InvalidValidationError); ok { fmt.Println(err) return } fmt.Println("\r\n=========== error field info ====================") for _, err := range err.(validator.ValidationErrors) { // 列出效验出错字段的信息 fmt.Println("Namespace: ", err.Namespace()) fmt.Println("Fild: ", err.Field()) fmt.Println("StructNamespace: ", err.StructNamespace()) fmt.Println("StructField: ", err.StructField()) fmt.Println("Tag: ", err.Tag()) fmt.Println("ActualTag: ", err.ActualTag()) fmt.Println("Kind: ", err.Kind()) fmt.Println("Type: ", err.Type()) fmt.Println("Value: ", err.Value()) fmt.Println("Param: ", err.Param()) fmt.Println() } // from here you can create your own error messages in whatever language you wish return } }
运行 输出:
$ go run validation_struct.go
=== error msg ====
Key: 'User.Age' Error:Field validation for 'Age' failed on the 'lte' tag
Key: 'User.Addresses[0].City' Error:Field validation for 'City' failed on the 'required' tag=========== error field info ====================
Namespace: User.Age
Fild: Age
StructNamespace: User.Age
StructField: Age
Tag: lte
ActualTag: lte
Kind: uint8
Type: uint8
Value: 135
Param: 130Namespace: User.Addresses[0].City
Fild: City
StructNamespace: User.Addresses[0].City
StructField: City
Tag: required
ActualTag: required
Kind: string
Type: string
Value:
Param:
还可以给字段加一些其他tag信息,方面form,json的解析,如下:
type User struct { FirstName string `form:"firstname" json:"firstname" validate:"required"` LastName string `form:"lastname" json:"lastname" validate:"required"` Age uint8 ` form:"age" json:"age"validate:"gte=0,lte=130"` Email string ` form:"email" json:"email" validate:"required,email"` }
用户自定义函数验证
用户自定义函数验证字段是否合法,效验是否正确。
例子3: 通过字段tag自定义函数
validate.RegisterValidation
customer_tag.go:
package main import ( "fmt" "github.com/go-playground/validator/v10" ) type User struct { Name string `form:"name" json:"name" validate:"required,CustomerValidation"` //注意:required和CustomerValidation之间不能有空格,否则panic。CustomerValidation:自定义tag-函数标签 Age uint8 ` form:"age" json:"age" validate:"gte=0,lte=80"` //注意:gte=0和lte=80之间不能有空格,否则panic } var validate *validator.Validate func main() { validate = validator.New() validate.RegisterValidation("CustomerValidation", CustomerValidationFunc) //注册自定义函数,前一个参数是struct里tag自定义,后一个参数是自定义的函数 user := &User{ Name: "jimmy", Age: 86, } fmt.Println("first value: ", user) err := validate.Struct(user) if err != nil { fmt.Printf("Err(s):\n%+v\n", err) } user.Name = "tom" user.Age = 29 fmt.Println("second value: ", user) err = validate.Struct(user) if err != nil { fmt.Printf("Err(s):\n%+v\n", err) } } // 自定义函数 func CustomerValidationFunc(f1 validator.FieldLevel) bool { // f1 包含了字段相关信息 // f1.Field() 获取当前字段信息 // f1.Param() 获取tag对应的参数 // f1.FieldName() 获取字段名称 return f1.Field().String() == "jimmy" }
运行输出:
$ go run customer.go
first value: &{jimmy 86}
Err(s):
Key: 'User.Age' Error:Field validation for 'Age' failed on the 'lte' tag
second value: &{tom 29}
Err(s):
Key: 'User.Name' Error:Field validation for 'Name' failed on the 'CustomerValidation' tag
**注意:
上面代码user struct
定义中 ,validate
里的required和CustomerValidation之间不能有空格,否则运行时报panic错误:panic: Undefined validation function ' CustomerValidation' on field 'Name'
例子4:自定义函数-直接注册函数1
不通过字段tag自定义函数,直接注册函数。
RegisterStructValidation
https://github.com/go-playground/validator/blob/master/_examples/struct-level/main.go
customer1.go
package main import ( "fmt" "github.com/go-playground/validator/v10" ) type User struct { FirstName string `json:firstname` LastName string `json:lastname` Age uint8 `validate:"gte=0,lte=130"` Email string `validate:"required,email"` FavouriteColor string `validate:"hexcolor|rgb|rgba"` } var validate *validator.Validate func main() { validate = validator.New() validate.RegisterStructValidation(UserStructLevelValidation, User{}) user := &User{ FirstName: "", LastName: "", Age: 30, Email: "TestFunc@126.com", FavouriteColor: "#000", } err := validate.Struct(user) if err != nil { fmt.Println(err) } } func UserStructLevelValidation(sl validator.StructLevel) { user := sl.Current().Interface().(User) if len(user.FirstName) == 0 && len(user.LastName) == 0 { sl.ReportError(user.FirstName, "FirstName", "firstname", "firstname", "") sl.ReportError(user.LastName, "LastName", "lastname", "lastname", "") } }
运行输出:
$ go run customer1.go
Key: 'User.FirstName' Error:Field validation for 'FirstName' failed on the 'firstname' tag
Key: 'User.LastName' Error:Field validation for 'LastName' failed on the 'lastname' tag
例子5:自定义函数-直接注册函数2
RegisterCustomTypeFunc
https://github.com/go-playground/validator/blob/master/_examples/custom/main.go
validate.RegisterCustomTypeFunc:验证类型的自定义函数
customer2.go:
package main import ( "database/sql" "database/sql/driver" "fmt" "reflect" "github.com/go-playground/validator/v10" ) type DbBackedUser struct { Name sql.NullString `validate:"required"` Age sql.NullInt64 `validate:"required"` } var validate *validator.Validate func main() { validate = validator.New() validate.RegisterCustomTypeFunc(ValidateValuer, sql.NullString{}, sql.NullInt64{}, sql.NullBool{}, sql.NullFloat64{}) // build object for validation x := DbBackedUser{Name: sql.NullString{String: "", Valid: true}, Age: sql.NullInt64{Int64: 0, Valid: false}} err := validate.Struct(x) if err != nil { fmt.Printf("Err(s):\n%+v\n", err) } } func ValidateValuer(field reflect.Value) interface{} { if valuer, ok := field.Interface().(driver.Valuer); ok { val, err := valuer.Value() if err == nil { return val } // handle the error how you want } return nil }
运行输出:
$ go run customer.go
Err(s):
Key: 'DbBackedUser.Name' Error:Field validation for 'Name' failed on the 'required' tag
Key: 'DbBackedUser.Age' Error:Field validation for 'Age' failed on the 'required' tag
注意,这个函数:
RegisterCustomTypeFunc,它上面有2行注释:
// RegisterCustomTypeFunc registers a CustomTypeFunc against a number of types
//
// NOTE: this method is not thread-safe it is intended that these all be registered prior to any validation
它是一个验证数据类型自定义函数,NOTE:这个方法不是线程安全的
五、参考
https://github.com/go-playground/validator/blob/master/README.mdhttps://github.com/go-playground/validator/tree/master/_examples
总结
免责声明:本站资源来自互联网收集,仅供用于学习和交流,请遵循相关法律法规,本站一切资源不代表本站立场,如有侵权、后门、不妥请联系本站删除!
《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线
暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。
艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。
《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。