白云岛资源网 Design By www.pvray.com
概述:
本文讲述如何在Python中用GDAL实现根据输入矢量边界对栅格数据的裁剪。
效果:
裁剪前
矢量边界
裁剪后
实现代码:
# -*- coding: utf-8 -*- """ @author lzugis @date 2017-06-02 @brief 利用shp裁剪影像 """ from osgeo import gdal, gdalnumeric, ogr from PIL import Image, ImageDraw import os import operator gdal.UseExceptions() # This function will convert the rasterized clipper shapefile # to a mask for use within GDAL. def imageToArray(i): """ Converts a Python Imaging Library array to a gdalnumeric image. """ a=gdalnumeric.fromstring(i.tobytes(),'b') a.shape=i.im.size[1], i.im.size[0] return a def arrayToImage(a): """ Converts a gdalnumeric array to a Python Imaging Library Image. """ i=Image.frombytes('L',(a.shape[1],a.shape[0]), (a.astype('b')).tobytes()) return i def world2Pixel(geoMatrix, x, y): """ Uses a gdal geomatrix (gdal.GetGeoTransform()) to calculate the pixel location of a geospatial coordinate """ ulX = geoMatrix[0] ulY = geoMatrix[3] xDist = geoMatrix[1] pixel = int((x - ulX) / xDist) line = int((ulY - y) / xDist) return (pixel, line) # # EDIT: this is basically an overloaded # version of the gdal_array.OpenArray passing in xoff, yoff explicitly # so we can pass these params off to CopyDatasetInfo # def OpenArray( array, prototype_ds = None, xoff=0, yoff=0 ): ds = gdal.Open( gdalnumeric.GetArrayFilename(array) ) if ds is not None and prototype_ds is not None: if type(prototype_ds).__name__ == 'str': prototype_ds = gdal.Open( prototype_ds ) if prototype_ds is not None: gdalnumeric.CopyDatasetInfo( prototype_ds, ds, xoff=xoff, yoff=yoff ) return ds def histogram(a, bins=range(0,256)): """ Histogram function for multi-dimensional array. a = array bins = range of numbers to match """ fa = a.flat n = gdalnumeric.searchsorted(gdalnumeric.sort(fa), bins) n = gdalnumeric.concatenate([n, [len(fa)]]) hist = n[1:]-n[:-1] return hist def stretch(a): """ Performs a histogram stretch on a gdalnumeric array image. """ hist = histogram(a) im = arrayToImage(a) lut = [] for b in range(0, len(hist), 256): # step size step = reduce(operator.add, hist[b:b+256]) / 255 # create equalization lookup table n = 0 for i in range(256): lut.append(n / step) n = n + hist[i+b] im = im.point(lut) return imageToArray(im) def main( shapefile_path, raster_path ): # Load the source data as a gdalnumeric array srcArray = gdalnumeric.LoadFile(raster_path) # Also load as a gdal image to get geotransform # (world file) info srcImage = gdal.Open(raster_path) geoTrans = srcImage.GetGeoTransform() # Create an OGR layer from a boundary shapefile shapef = ogr.Open(shapefile_path) lyr = shapef.GetLayer( os.path.split( os.path.splitext( shapefile_path )[0] )[1] ) poly = lyr.GetNextFeature() # Convert the layer extent to image pixel coordinates minX, maxX, minY, maxY = lyr.GetExtent() ulX, ulY = world2Pixel(geoTrans, minX, maxY) lrX, lrY = world2Pixel(geoTrans, maxX, minY) # Calculate the pixel size of the new image pxWidth = int(lrX - ulX) pxHeight = int(lrY - ulY) clip = srcArray[:, ulY:lrY, ulX:lrX] # # EDIT: create pixel offset to pass to new image Projection info # xoffset = ulX yoffset = ulY print "Xoffset, Yoffset = ( %f, %f )" % ( xoffset, yoffset ) # Create a new geomatrix for the image geoTrans = list(geoTrans) geoTrans[0] = minX geoTrans[3] = maxY # Map points to pixels for drawing the # boundary on a blank 8-bit, # black and white, mask image. points = [] pixels = [] geom = poly.GetGeometryRef() pts = geom.GetGeometryRef(0) for p in range(pts.GetPointCount()): points.append((pts.GetX(p), pts.GetY(p))) for p in points: pixels.append(world2Pixel(geoTrans, p[0], p[1])) rasterPoly = Image.new("L", (pxWidth, pxHeight), 1) rasterize = ImageDraw.Draw(rasterPoly) rasterize.polygon(pixels, 0) mask = imageToArray(rasterPoly) # Clip the image using the mask clip = gdalnumeric.choose(mask, (clip, 0)).astype(gdalnumeric.uint8) # This image has 3 bands so we stretch each one to make them # visually brighter for i in range(3): clip[i,:,:] = stretch(clip[i,:,:]) # Save new tiff # # EDIT: instead of SaveArray, let's break all the # SaveArray steps out more explicity so # we can overwrite the offset of the destination # raster # ### the old way using SaveArray # # gdalnumeric.SaveArray(clip, "OUTPUT.tif", format="GTiff", prototype=raster_path) # ### # gtiffDriver = gdal.GetDriverByName( 'GTiff' ) if gtiffDriver is None: raise ValueError("Can't find GeoTiff Driver") gtiffDriver.CreateCopy( "beijing.tif", OpenArray( clip, prototype_ds=raster_path, xoff=xoffset, yoff=yoffset ) ) # Save as an 8-bit jpeg for an easy, quick preview clip = clip.astype(gdalnumeric.uint8) gdalnumeric.SaveArray(clip, "beijing.jpg", format="JPEG") gdal.ErrorReset() if __name__ == '__main__': #shapefile_path, raster_path shapefile_path = 'beijing.shp' raster_path = 'world.tif' main( shapefile_path, raster_path )
补充知识:Python+GDAL | 读取矢量并写出txt
这篇文章主要描述了如何使用GDAL/OGR打开矢量文件、读取属性表,并将部分属性写出至txt。
代码
import ogr,sys,os import numpy as np os.chdir(r'E:\') #设置driver,并打开矢量文件 driver = ogr.GetDriverByName('ESRI Shapefile') ds = driver.Open('sites.shp', 0) if ds is None: print("Could not open", 'sites.shp') sys.exit(1) #获取图册 layer = ds.GetLayer() #要素数量 numFeatures = layer.GetFeatureCount() print("Feature count: "+str(numFeatures)) #获取范围 extent = layer.GetExtent() print("Extent:", extent) print("UL:", extent[0],extent[3]) print("LR:", extent[1],extent[2]) #获取要素 feature = layer.GetNextFeature() ids = [] xs = [] ys = [] covers = [] #循环每个要素属性 while feature: #获取字段“id”的属性 id = feature.GetField('id') #获取空间属性 geometry = feature.GetGeometryRef() x = geometry.GetX() y = geometry.GetY() cover = feature.GetField('cover') ids.append(id) xs.append(x) ys.append(y) covers.append(cover) feature = layer.GetNextFeature() data = [ids, xs, ys, covers] data = np.array(data) data = data.transpose() #写出致txt np.savetxt('myfile.txt',data, fmt='%s %s %s %s') np.savetxt('myfile.csv',data, fmt='%s %s %s %s') #释放文件空间 layer.ResetReading() feature.Destroy() ds.Destroy()
以上这篇在Python中用GDAL实现矢量对栅格的切割实例就是小编分享给大家的全部内容了,希望能给大家一个参考,也希望大家多多支持。
白云岛资源网 Design By www.pvray.com
广告合作:本站广告合作请联系QQ:858582 申请时备注:广告合作(否则不回)
免责声明:本站资源来自互联网收集,仅供用于学习和交流,请遵循相关法律法规,本站一切资源不代表本站立场,如有侵权、后门、不妥请联系本站删除!
免责声明:本站资源来自互联网收集,仅供用于学习和交流,请遵循相关法律法规,本站一切资源不代表本站立场,如有侵权、后门、不妥请联系本站删除!
白云岛资源网 Design By www.pvray.com
暂无评论...
《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线
暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。
艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。
《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。